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A jam submission

Help I Fell in a Well and I Can't Get OutView game page

Submitted by bugy855 — 3 hours, 58 minutes before the deadline
Rated by 6 people so far
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Help I Fell in a Well and I Can't Get Out's itch.io page

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Team members
1

Software used
Godot, Asprite, Reaper, Audacity,Obsidian

Use of the limitation
Each texture and asset I made uses only 3 colors

Cookies eaten
Like 10 brownies

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Comments

Submitted

Very funny title, the game is quite challenging and I'm pretty bad at it, but the concept is solid! It would be nice if there was a larger area around the character to click however, as it's quite a small area to aim for when you're under a time limit. Very well done though!

Developer(+1)

Thanks for playing my game! did you play the web version or the downloaded version? I am curious because i actually increased the size for the web version so im wondering how much bigger I should make it. Also I suck at this game too lol so dont worry, I have no idea why I made a game that I am naturally terrible at. 

Submitted

I did play the web version yes, things like this often take a bit of trial and error haha. If making the size even bigger isn't doable, another balancing suggestion would be to have longer before the water starts to rise, you could even make a hard and easy mode setting like that where it's quicker or slower :)

Submitted

I really like the art style of your game. It sometimes felt as though the launch angle didn't match very well with what I actually had it at, but I still had lots of fun jumping around. Great job!

Submitted

Nice use of the limitation, I did something similar! In itself, I don't really love this type of game, but I found it quite hard to climb up with the water chasing me. In fact, I appreciated it for that very reason—I like games that offer a bit of a challenge. I can give you just 2 pieces of advice: 1. Maybe try to make the clickable area of the flame a tiny bit bigger to make it easier to grab, because if it isn't centered well, it's a bit annoying at times. 2. Very importantly, I strongly recommend exporting the game to an HTML version so it can be played directly in the browser; few people risk downloading due to potential viruses, and doing it this way, there's a low chance they will get played

Developer

Thanks for playing my game and for the feedback! I have implemented both fixes.