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Team members
Chloe Gaechter, Hope Armstrong, Jennie Baker
Software used
Godot
Use of the limitation
The style of the lighting made sharp contract between lit and unlit objects, paired with the striking color of the fire
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Comments
The story is very intriguing and I enjoyed the dialogue! it would be helpful to have the names with the character portraits though as I got a little lost on who was who for a bit, the portraits themselves are very good though :)
Nice 3D graphics and story! :D
The plot itself seems interesting, even if I didn't understand everything. I would add the option for fullscreen, and let the player press a key to advance the conversations, since others like me might not speak English very well and need more time to read. I really liked the art style of the characters! I didn't quite get the mechanic of feeding the fire whether it was just to keep the scene lit or if something happens if I don't do it. I strongly recommend exporting the game to an HTML version so it can be played directly in the browser. Few people risk downloading due to potential viruses, and doing so means there's a low chance they will get played