Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Detective: TrustView game page

Control the worst detective known to mankind as he gets in hijinks!
Submitted by Tileryr — 5 hours, 16 minutes before the deadline
Rated by 10 people so far
Add to collection

Play game

Detective: Trust's itch.io page

Rate this game

In order to rate this submission you must be logged into itch.io and have submitted your own entry. Anyone with an account can leave a comment.

How does the game fit the theme?
The main character is way too trusting, and gets lied to.

What code and assets did you not make from scratch during the jam (if any)?
None

How many people worked on the game?
1

Leave a comment

Log in with itch.io to leave a comment.

Comments

I really like the visual style of this game, simple but worked. Only thing that I didn't like was that the boss fight was really difficult, even with the pills and upgraded gun. I wish it was simpler honestly, because it started to feel like a rage game :D.
Great game overall!

Submitted

I had a lot of fun playing this. Its also pretty juicy. Also I like the blue-themed pixel art style.

Submitted

That fight took forever, oh gosh. Well-done! I wished there were more instances of trusting no one here. Also, bgm could've added more spice here. Good job!

Submitted

Good game, had alot of fun playing. Good job!

Submitted (1 edit)

GOT IT. Finally XD, man it was though, but I love it. Thanks for the experience. Fot others that would try to beat the boss, I recomend not to shoot after the big attack, there could be another right behind him, and you wouldn't have enough ammo for the second one. 

Submitted

BLINDFOLDED? Are you insane? First I thought it is a bug, that the screen dims but it is actually a mechanic? That is just crazy I spent a lot of time practicing, and I couldn't yet beat him. But I am not going to give up. Also for the boss, it would help to have a healthbar or a incoming warning, that he is planning the big attack. There is nothing as frustrating as to not have enough ammo for the big attack.

Submitted

so difficult with the minigame! still fun(i havent beaten it yet wow there are SO many rounds of fire) still a very cool and polished game tho!

Submitted

I love the vibe of the game!!! I suck at shooting so i dont think i got too far but it was still really fun! I particularly like how the talk icons were done! very good style!!

Submitted

Really like your game! I liked the dark ambience you created with the art style and the interactions with the NPC.  The bartender part was pretty hard tho or maybe my shooting skills are not that good

Submitted

this is an amazing game! I loved it! I just thought that the bartender bit was a bit harsh, it would be nice to be able to regain health in some way

Developer


Thanks! For your suggestion, there is a way to regain health, it's just hidden behind some interactions. :)

Submitted

Oof! Me 'ead! Takin' bot'les to the ol' noggin' hurts a fair bit ya know!

The shooting minigame in the back room seems to be broken. Can't do anything in it and it kicks me out after a few seconds. Also might be wise to list X on the list of controls to forward dialog, or rebind that to interact or shoot.

Developer

Thanks for the feedback!

For the shooting minigame you click to shoot and it kicks you out when you shoot and don't hit a target. Looking back I can see why it might look broken cause of how little feedback there is in that part, and also how the controls weren't really explained.