So I did like the artstyle, specifically the tent and everything in it, but it was all too short sadly. The minigame and the tent were the most memorable part for me, everything else just felt like sitting through a documentary with no choice to make. Best of luck on the other episodes though!
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How does the game fit the theme?
One camping trip. Four friends. One missing key. Search for clues, inspect the evidence, and test everyone's alibis in this short point-and-click mystery where no one lies—or do they?
What code and assets did you not make from scratch during the jam (if any)?
not have
How many people worked on the game?3


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