Movement was very smooth, also liked the way how rooms change when you enter/leave them. Though I never found the cat...
Toxinchen
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Very cool, I enjoy platformers very much and this is no exception. Theme was very nicely incorporated through not being able to trust the game's instructions, although this could have maybe been expanded upon my making these sometimes trustable. Sometimes it was also annoying to jump because you'd jump very high, bounce against the ceiling and land on a spike. Their hitboxes were relatively unforgiving too. And one last thing is that coyote frames would have been nice too, for some jump off of pillars. Lovely game nonetheless!
A nice game for sure, made me feel like a very strategic seagull stealing people’s food. The flying mechanic made me felt very energetic and the interactive tutorial was a really nice touch too, it did help with understanding the controls. There could have been a total score on the gameover screen and maybe a different beach goer type, Most importantly though, the theme could have been more prominent. Personally I felt a lot of trust towards the seagull, would let it take care of my money, my house and my children. (/s). Seagull transition into the defend mode was a bit annoying at times too.
It‘s simple, it‘s easy to understand. You get speed and strength buffs, you need to counter the enemies. Imo a very fun game that I could probably play for hours. Sadly not getting any music (if there is any), but it‘s probably because I tried it on iPad. One problem I have is the incorporation of the theme. It feels less like “trust no one” and more like a regular combat game (that is well executed).

