Simple but fun!
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How does the game fit the theme?
Every round, all players see the same cards and pick at the same time. The high-value cards are tempting, but if a rival(s) grabs the same one, the points get split. You have to guess what everyone else is going to do, so you question whether or not do you trust them to pick something else, or are they just as greedy as you?
What code and assets did you not make from scratch during the jam (if any)?
The applause is a stock sound effect, but everything else was made by the team.
How many people worked on the game?4


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