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INSOLVENCY's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Visuals | #1657 | 1.915 | 3.667 |
| Audio | #1798 | 1.393 | 2.667 |
| Innovation | #1823 | 1.567 | 3.000 |
| Enjoyment | #1832 | 1.567 | 3.000 |
| Overall | #1932 | 1.422 | 2.722 |
| Theme | #2024 | 1.219 | 2.333 |
| Gameplay | #2133 | 0.870 | 1.667 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
You command a group of 3 thieves stealing to fulfill a debt to a unknown entity inside your computers but one of the thieves is a mole working for the corporations you are stealing from.
Can you uncover the mole in each mission through dialogue cues or will they escape taking some of your earnings with you?
Avoid patrolling guards, take what you can carry and be judge, jury and executioner for with the press of a button you can detonate the bombs in each of their necks...
What code and assets did you not make from scratch during the jam (if any)?
The textures for the ceiling, floor and walls of the building you are infiltrating - sourced from Polyhaven for the floor and walls and the ceiling sourced from OpenGameArt.com https://opengameart.org/content/backrooms-pbr-texture-pack-ceilingtilescolorpng
The font.
Some of the audio was sourced from Soundly (free version).
The retro VHS shader - https://godotshaders.com/shader/retro-vhs-glitch-for-godot-4/
The CRT Shader - https://godotshaders.com/shader/vhs-and-crt-monitor-effect/
How many people worked on the game?1
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Comments
The controll room looks incredible. Very nice artstyle. Good job!
But i found it hard to understand mechanics.
i wanted to play the game but every time i tried the game crashed or stopped working nice artstyle though
Thanks for trying anyway, I've now removed the web build since it was too unstable, the windows download version should run better but its still a bit laggy ngl.
ill try playing it and ill tell u my thoughts