Heyo, I've been working on a multiplayer FPS game in the Godot engine for a little while now and its really starting to take shape (mechanically). The problem is that I SUCK at blender for both modelling and animating. I'm looking for either one or two people to help work closely on the game with me. A collaborative effort with input into the game's design is welcome. Without sharing to much publicly, the game is an extraction/sandbox FPS with clean cs-esque movement. The art style is currently leaning towards a PSX theme using freely available assets, but only because that was easier for me to deal with solo; im happy to lean into a more realistic style should that fit with the artist(s) better. If the game gains any sort of traction/popularity then im happy to share any revenue it generates, but for now it is purely a passion project.
discord: xz6
