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Art1cW4rfare

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A member registered 12 days ago · View creator page →

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added you on discord :)

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Heyo, I've been working on a multiplayer FPS game in the Godot engine for a little while now and its really starting to take shape (mechanically). The problem is that I SUCK at blender for both modelling and animating. I'm looking for either one or two people to help work closely on the game with me. A collaborative effort with input into the game's design is welcome. Without sharing to much publicly, the game is an extraction/sandbox FPS with clean cs-esque movement. The art style is currently leaning towards a PSX theme using freely available assets, but only because that was easier for me to deal with solo; im happy to lean into a more realistic style should that fit with the artist(s) better.  If the game gains any sort of traction/popularity then im happy to share any revenue it generates, but for now it is purely a passion project.

discord: xz6


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Heyo, I have been working on a multiplayer extraction/sandbox FPS for a while now and its really starting to take shape mechanically. My biggest issue is that I SUCK at blender. Im currently using free PSX assets and very rudimentary animations since it was easier for me to work with, but im willing to go for a more realistic style if that suits the artist(s) skillset better. Im looking for someone to share my passion project with that has experience with modelling and animating. For now the focus would be on first person animations but there would be other things to work on later. Im hoping to collaborate closely with someone who's willing to work on the project; providing feedback on the game's design as a whole. As stated before, this is a passion project worked on in my free time, however if the game ever gains any traction, im happy to share any revenue it generates.

hit me up if youre interested :)