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Pay Your Souls's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Gameplay | #5 | 3.450 | 3.450 |
| Oprawa Audio | #6 | 2.800 | 2.800 |
| Overall | #6 | 3.150 | 3.150 |
| Oprawa graficzna | #6 | 3.450 | 3.450 |
| Pomysł i oryginalność | #9 | 3.150 | 3.150 |
| Interpretacja tematu | #12 | 2.900 | 2.900 |
Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Nazwa drużyny
Opos torphy
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Comments
A really fun game. The story can be a bit messy at the beginning, and poor Mr. Reaper had like four lines of dialogue. Plus whoever chose the R button for releasing the undead should rot in hell. I really liked the mechanic where only one of the guys could summon a specific type of undead, for example, only the green skull guy could summon the digger (even if, for some reason, for the last level summoner changed to the guy with glasses). Level building was very cool. Oh, and also why the green guy was kinda hot?
Thanks! The color-coding summoning was something we planned from the very start. The problem was with double-colors, we went with purple - I believe the better would be to double color characters. But that was problematic, as color-coding was done purely in fragment shader code, the art for all three variants was exactly the same. As for ending for our main characters… we had plans (“We are partners!”… em… “Business ones!”), through timeframe was limiting ;)
Ciekawe podejście. Szkoda że odczucie lekko psuje kosmiczne sterowanie.
Warto w platformówkach robić większą grawitacje z mocniejszym skokiem, wtedy postać nie rusza się jak na księżycu.
Dzięki za ocenę :)
Fun and interesting to solve!
Thanks!