I loved the sheep turning into a wolf! It's fun!
I kind of wish there were more levels. If you were going to expand on this, you could add something like a map change after eating so many berries or surviving for so long. That way there's a bit more variety in the game.
The art is fantastic, and i loved the little crab legs animation. You guys should be super proud of yourselves for making this.
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How does the game fit the theme?
All animals in the game could potentially be enemies of the protagonist crab, which informs the player to trust no one.
What code and assets did you not make from scratch during the jam (if any)?
N/A
How many people worked on the game?6
Comments
I liked how the predator became more populous as the game went on and the need to mange your food and water well really ramped up as you played. Good game.
really nice game! I loved the imposters idea :) I was screaming while I tried to escape from the predators :D (rated 5/5 on everything(: )
The visuals are quite charming and simple while still clearly portraying the characters perfectly. The game runs very smoothly with clear objectives and collision, leading to a satisfying playing experience throughout. The imposters among the deer and sheep was also a nice touch as it led to some strategic planning to remember previous imposters and avoid new ones that appear. I liked the choice to have the character heal slowly but still be drained of resources, incentivising players to not give up but still be forced to leave the safety of the bushes. Overall, very cute with the occasional jumpscare :)
Highscore of 68, not too shabby. This game is very simple and solid. I love how there are various predators that can be trusted or attack you. The idea of implementing a system where you constantly need water and food to survive is an amazing addition to the game. The aesthetics of this game are really good overall.
Really good game. The music is great and the gameplay loop is really well thought of, it is a bit nerve wracking and strategical while being relatively simple. I'm also quite fond of the aesthetic it went for.








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