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I liked three things about the game:
1. The pixel art, while simple, looks good and the little sack creature was cute (it was kinda sad that they wanted you to stay for longer).
2. The transition from platformer to maze game was neat and made up for how simple the game was (though I wish it was a bit more clear how far you have to fall to trigger it because I experienced this by accident).
3. I like how the creature teaches the mechanics while still making you wonder if they should be trusted (maybe it could be fleshed out more).