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Hi! I'm a game music composer and I'd definitely be interested in working on this! I work across different styles, including heavier and more experimental music, so MotorKill sounds like a really interesting project to me.

Here's my portfolio if you'd like to check out my work: Taiel Ramírez

I also recently made a short piece that's pretty close to some of the heavier/industrial territory you're describing, so I'll leave that here as a more specific example: 

Would love to chat if you think I could be a good fit!

Discord: _tairz