Hi! I'm a game music composer and I'd definitely be interested in working on this! I work across different styles, including heavier and more experimental music, so MotorKill sounds like a really interesting project to me.
Here's my portfolio if you'd like to check out my work: Taiel Ramírez
I also recently made a short piece that's pretty close to some of the heavier/industrial territory you're describing, so I'll leave that here as a more specific example:
Would love to chat if you think I could be a good fit!Discord: _tairz