Fun game the platformer physics are good, the AI usage is what I'm against, but I won't rate it lower. Also use remove.bg for removing the white bg on the ai photos
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Jump Square Adventure's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #1743 | 1.709 | 2.143 |
| Audio | #1821 | 1.368 | 1.714 |
| Gameplay | #1865 | 1.481 | 1.857 |
| Overall | #1987 | 1.311 | 1.643 |
| Visuals | #2011 | 1.254 | 1.571 |
| Innovation | #2054 | 1.140 | 1.429 |
| Theme | #2127 | 0.912 | 1.143 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
The game fit the theme because all the others can't be trusted ( enemies).
What code and assets did you not make from scratch during the jam (if any)?
First time participating in a jam! I created the game logic and level design in GDevelop, but used AI tools for the enemy sprite and background music as I wasn't aware of the rule.
How many people worked on the game?1




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