Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

LoongView project page

Wingspoo's OC: a demihuman azure dragon (Chinese Mythology; partner of the phoenix)
Submitted by Wings-poo (@wingspoo) — 2 hours, 51 minutes before the deadline
Add to collection

Play project

Loong's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#753.3263.366
Use of Colors#942.6032.634
Overall#982.6752.707

Ranked from 41 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your art incorporate the theme?
More on mythology, but Loong is an Azure Dragon

Would you like to receive constructive criticism/advice in the comments?

Yes

Type

Still

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted

I don't have much to say, concept wise you nailed it. I like the way you paint the scales. They really pop out. Other than that I like the way the jacket is design as well. But, according to your description, should the person has horns while in "full Azure dragon form"?

Developer(+1)

He's still in half-dragon form here,  hence the half upper body is still human. Ngl, I still haven't decided how much of a dragon he'll be in full dragon form (if he'll just retain his head while his whole body is in dragon form... but that kinda looks funny instead of cool ahahaha)

Submitted

Really nice piece! I really like the character's design, and you did a great job with it! The colors and shapes are also quite spot on, and distinct!

My only critique would be to generally try to avoid having a lot of similar colors stacked on top of one another! I know that, that is quite a vague thing to say, so my best example of this would be at the characters tale.

If you look closely you can see that sometimes you have "bands" of color stacked on top of another. This can give short of gradient and blur effect which sometimes can create a lot of noise and can look a little off. This is something called "banding" and it is something too generally avoid!

Regardless,  a great piece and a great character! You did a really good job with it!

Developer

Thanks for the critique! I also noticed that part but couldn't quite fix it. I was trying to do a scaley vibes, but failed. Then I tried to fix it, and yeah, still off. 

Thanks for the info too. I didn't know about the term banding. Will try to check out more tips related to that.