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How does the game fit the theme?
The Prisoners Dilemma is a thought experiment about whether or not to trust the other prisoner
What code and assets did you not make from scratch during the jam (if any)?
Fonts
How many people worked on the game?1
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Comments
I kept jumping on their shoulder to dodge and I kept winning
Nice idea. I liked it. Won a knife vs pistol fight by jumping on my opponent shoulder xD
A fun concept! It doesn’t seem to be very rewarding to try and spare people yet as you probably know. Also if you get the pistol nobody can even get to you before the round is won. Any plans to build this out more? I’d like to check back later if you do!
Yeah, I'll do some updates after the jam, mainly making spare actually worth it.
Though after the jam I'll be working on other projects so don't expect frequent updates.
It was a fun idea to put the prisoner's dillema into a game. The best choice is to always fight till you reach the end.
One thing I can say is that the amount of coins given to player at each stage should be increased, there might not be so much fights, and most of the items will be unused because I didn't have the money to buy it.
Thanks for the feedback
Yeah, I know that fighting was probably the best choice every time, I probably should have made the fighting AI better, and maybe increase coin rewards