I like this twist to minesweeper. Personally, I think the game is not really playable without the hints on because there's too many 1's that you would have to guess your way through. With the hints I could see which ones not to trust and try to quickly deduce what might be the number or what tiles to not activate. In that way, and considering you have a timer as well, I felt like the lying numbers could have been more obvious, because the goal is still to figure out what the true value of that number 1 is as quickly as possible. Different coloured numbers also help with that.
Either way, I spent so much time playing your game trying to beat it (but could not) and very much enjoyed myself. Well done.