Game closing/crashing from disconnect
This is half-intentional. You can simply re-open the game and connect to the Server IP again.
I did this because the main menu and main game are both in the same scene, and couldn't figure out how to properly disconnect the client and reload the scene, so I gave up had made it close the game lol (I have figured it out now). This also ensures there's no left over issues from the previous connection (like forgetting to unsubscribe from events).
Create Game
I don't really recommend doing this. Not only would you need to port forward and expose your IP, and if you quit everyone else gets disconnected too, but I also forgot to change the intermission timer back to 30 seconds, as well as changing the minimum player count back to 2 (meaning as soon as you host a game the game starts in 3 seconds). So just simply use the server IP(s) I provide in the game description.
I have added customizable configs as an .ini file in my latest change to this game (but ofc im not allowed to update the game on the itch page so sorry)
Inventory showing item slot as selected even when the item isn't equipped
This usually occurs after dropping an item in an inventory slot that the other items move down to (usually the 1st slot). You can simply press the inventory slot keybind again and it will equip.
I spent the last hour or so of time left in the jam fixing inventory bugs, and decided this was negligible. But it will of course be fixed later.
Stuck in place with interaction UI after interacting with an item that has disappeared
I recently discovered if you try to pick up an item while someone else is, and they pick it up first, you're stuck with the interaction meter UI, and are stuck in place. Unfortunately, I don't have a good fix for this, so you're best off quitting the game and re-joining the server.
Ammo box issues (Item not equipping, disappearing after reload)
Simply put I couldn't figure out how to show the player holding this item, so I didnt bother. (Also why the ammo box goes through another player's hand).
I copied code from an SCP game I'm working on, and in that game I used ammo magazines, which were meant to be removed from the inventory after a reload. But because I only have 5 slots, I decided to change it to an ammo box. Don't worry all the ammo from the ammo box is still in your reserve.
Found any other bugs? Report them to the Bugs topic.
