Streaming yours now!
BreakfastBoii
Creator of
Recent community posts
Woah cool game!
Here's the download to my game: https://breakfastboii.itch.io/lycan-fever
You can rate it here: /jam/brackeys-16/rate/495371
Want your game to be played live? I'll be live streaming game submissions throughout the week!
Here's what you need to do:
1. Post a link to your game
2. Play and rate my game
3. I will reply to your comment when I'll play it!
I will be playing a sample for your game (~15 mins at most, or when I feel is a good stopping-point) to give viewers an idea of your game while also give others a fair chance at having theirs shown as well. I will also link the game at the end of my play through in the live chat (hopefully I don't forget)
It is required for you to play and rate my game. To keep it fair, if you do not rate/play my game, I will be unable to play and rate your game.
Download the game from HERE: https://breakfastboii.itch.io/lycan-fever
And rate the game: /jam/brackeys-16/rate/4953717
Current live stream:
Made a multiplayer game, so you already know it was hell working on that lol. Stayed up until 3 am Sunday play testing with a friend as we uncovered more and more bugs that kept popping up outta nowhere.
Then I found out I could update my game, so I went ahead and put together an update... only to find out it was only in a 48 hour time period. So I had to make a whole new game page just so I could upload the update
Want your game to be played live? I'll be live streaming game submissions throughout the week!
Here's what you need to do:
1. Post a link to your game
2. Play and rate my game
3. I will reply to your comment when I'll play it!
I will be playing a sample for your game (~15 mins at most) to give viewers an idea of your game while also give others a fair chance at having theirs shown as well. I will also link the game at the end of my play through (so long as I dont forget)
It is required for you to play and rate my game. To keep it fair, if you do not rate/play my game, I will be unable to play and rate your game.
Download the game from HERE: https://breakfastboii.itch.io/lycan-fever
And rate the game: /jam/brackeys-16/rate/4953717
(Do NOT download the game from the game rating page! It will not work/be compatible with the current running server)!
Current live stream:
so im stupid and didnt read that I had only 48 hours to update my game so please use this link instead: https://breakfastboii.itch.io/lycan-fever
Check out my game as well and rate it too: https://breakfastboii.itch.io/lycan-fever
Game closing/crashing from disconnect
This is half-intentional. You can simply re-open the game and connect to the Server IP again.
I did this because the main menu and main game are both in the same scene, and couldn't figure out how to properly disconnect the client and reload the scene, so I gave up had made it close the game lol (I have figured it out now). This also ensures there's no left over issues from the previous connection (like forgetting to unsubscribe from events).
Create Game
I don't really recommend doing this. Not only would you need to port forward and expose your IP, and if you quit everyone else gets disconnected too, but I also forgot to change the intermission timer back to 30 seconds, as well as changing the minimum player count back to 2 (meaning as soon as you host a game the game starts in 3 seconds). So just simply use the server IP(s) I provide in the game description.
I have added customizable configs as an .ini file in my latest change to this game (but ofc im not allowed to update the game on the itch page so sorry)
Inventory showing item slot as selected even when the item isn't equipped
This usually occurs after dropping an item in an inventory slot that the other items move down to (usually the 1st slot). You can simply press the inventory slot keybind again and it will equip.
I spent the last hour or so of time left in the jam fixing inventory bugs, and decided this was negligible. But it will of course be fixed later.
Stuck in place with interaction UI after interacting with an item that has disappeared
I recently discovered if you try to pick up an item while someone else is, and they pick it up first, you're stuck with the interaction meter UI, and are stuck in place. Unfortunately, I don't have a good fix for this, so you're best off quitting the game and re-joining the server.
Ammo box issues (Item not equipping, disappearing after reload)
Simply put I couldn't figure out how to show the player holding this item, so I didnt bother. (Also why the ammo box goes through another player's hand).
I copied code from an SCP game I'm working on, and in that game I used ammo magazines, which were meant to be removed from the inventory after a reload. But because I only have 5 slots, I decided to change it to an ammo box. Don't worry all the ammo from the ammo box is still in your reserve.
Found any other bugs? Report them to the Bugs topic.
(Yes I already made a previous post of this but it got a little disorganized lol)
Want to see someone play your game live? Post the link to your game below and I'll play it! (First come first serve)
Any games I don't get to I will still stream in the future (Friday and Saturdays 9:30 pm EST) (and maybe even edit a video of me playing all these games in the future!)
(Note that because i didnt make the submission deadline lol you aren't required to rate a game, but that also sadly means I cant rate your game, but i will of course still give constructive feedback)
Come check out the livestream:
Want to see someone play your game live? Post the link to your game below and I'll play it! (First come first serve)
Any games I don't get to, I'll play in a future live stream (I typically stream thursday-sunday 9:30 pm EST)
(Note that because i didnt make the submission deadline lol you aren't required to rate a game, but that also sadly means I cant rate your game, but i will of course still give constructive feedback)
Come check out the livestream:
When you download the game, there should be 2 folders, one for the client and the other for the server. You must configure and run the server version of the game (I made a tutorial video on how to do all of that) first. If you want to connect to your own server, then open up the client application/version of the game, and in the input field where you put in the server's IP, just type "localhost". If you want other people on your same network/WIFI to connect, you must find out your private IP address (if you are on windows, you can do so by typing in "ipconfig" into command prompt and looking for the IPv4 address column, and tell them to join to that set of numbers). If they are not on your local network and instead their own, you must port forward, and have them join your public address (you can find it by looking up "what's my ip address" on google).
There is a hidden create game button in the game (that I use to play test), but the reason why it's hidden is because when players host and other join, it creates a whole bunch of bugs.
A workaround you can do right now is to run the server application (I'd recommend playing with the configurations and a simple password for the admin console) and then run the client application, and connect by typing in "localhost" in the IP input field.
Whoever is running the server should open it first, then the other person should open their client (and the person hosting the server if they want to join as well) and join using the IP (you will need their public IP address in order to join, make sure they have port forwarded otherwise you wont be able to join).
The server should be displaying a "Navmesh generated (server is ready)" message before anyone tries to connect to the server.
I know its a little bit confusing lol, but let me know if u have anymore trouble
The server is only used for players to join, meaning that to join your own server you must run the server, then open the client, and connect to your own server. All the list of commands and stuff is intentional (unless its an error of course) and is for debugging/seeing what is going on in the server












