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How does the game fit the theme?
You must decide which survivors to send on an expedition to gather resources for your base. However, every survivor has their own traits that sabotage the groups survival. Your goal is to minimize the negatives of each survivor in order to keep the base alive as long as possible, even if that means sacrificing a few along the way.
What code and assets did you not make from scratch during the jam (if any)?
Everything was made during the jam
How many people worked on the game?3
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Comments
I liked the diegetic elements of the UI of the game!
However, I think it would be easier if some elements were easier to check at a glance, i.e meters for the resources, and maybe icons on the characters so I can tell at a glance what their skills are.
for ur first game jam, this is a very interesting take of a game with a theme like this. i like how u need to maintain a base while also making sure that the right people come back with the most resources. i managed to survive 81 days only because i dehydrated most of my base lmao
Yeah it seems like the gameplay loop is pretty much to get down to ~5 survivors you like and try to go as long as possible with them. Thanks for the feedback well make sure to rate your game as well