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(1 edit) (+1)

I'm a rhythm game player, I really like the concept of the command before shotting an ability.

Tho I always run out of "mana", dead before actually killing the boss, nerfing the boss health would helps a lot or a mana bar for resource management. Definitely would give this a higher score. Good work!

*lol, just remind the topic of the jam, perhaps this boss is unkillable even I optimize the game play.

(+1)

Hi, thank you for checking out our game! Yeah, it takes a while to beat the boss. It took us many tries during development to beat it also, so it kinda made us balancing the skill and boss a bit off :(. But we are glad you like the gameplay concept!