Its nice for your first 3d game, but theres definitely stuff to improve on. 1. The web build can have the crosshair offset and it doesnt have pointerlock. 2. looking back and forth makes the camera move in front and behind the player, looking really weird. 3. you should make models and textures for the characters. right now, your use the godot icon svg file painted brown as the texture 4. you should make it so the stick doesnt clip into the environment. its called like z clip override or smth in the material. 5. you should give the water a texture. right now, it just looks really flat, even though it is swaying. theres a lot of shader tuts on yt for this. 6. you should add menus 7. the game is still active when the ending screen pops up. you can still move and interact with stuff and die.