I liked how cleanly the UI was implemented into the game world and gameplay, and the concept is pretty interesting. My personal biggest criticisms come from the combat feeling super unresponsive, with a lot of elements missing sounds, visual feedback on both the enemy and the player, and just generally feeling kinda sluggish (the dash was notable for this more than anything, I think) I particularly liked the game world, and idea of slowly getting stronger through learning the outcomes of trial and error