Quite enjoyed this! As others have said, it's one that rewards replaying, which I always appreciate.
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Earthsearch's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Best in show | #13 | n/a | n/a |
| Best inkjam game | #13 | 3.653 | 3.875 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Until I started looping through to pull some of the narrative wires out, I refused to believe that their mission would fail. The universe was dropping hints that 1) no one seems to care if humans live or die and 2) maybe that makes it less likely for them to be destroyed. But then I remembered what humans are all about, and we don't need anyone's help to do that. Also, while playing I had the distinct impression that the last human will die in a zoo, either as keeper or exhibit. Thank you for clearing that up.
At my first playthrough, I mixed the Morely/Cameron choices, then went all Cameron, then all Morely. Seeing both good and 'not-good' news being met by Cameron’s unwavering pessimism and Morely’s unwavering optimism, was really interesting – two sides of a coin, set in their ways. I enjoyed how the start followed the ship’s perspective, and the shift to Morely’s/Cameron’s wasn’t jarring. The description of the places and people was also interesting but didn’t get too into detail so the story didn’t feel like it slowed down, and the focus remained on the main goal/theme. I really enjoyed this! Nicely done!
Started a second playthrough immediately after my first, which I tend to only do if something has really enchanted me. Great concept, great execution, and I loved all the randomised elements.


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