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How does the game fit the theme?
All your secret agents can betray you and play for the enemy country.
What code and assets did you not make from scratch during the jam (if any)?
Check description.
How many people worked on the game?4
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Comments
I like the challenges the game presents and I was excited to play and try it out. However, I don't think the game gives the player any options to overcome those challenges. I didn't feel like I could do anything but play cards with high reliability. And even then, I still got betrayed.
Thanks for your feeback :) Noted
Hi, thank you for trying our game! There's some strategizing that can help you win (other than the one you tried), but it's true it's left too much to luck.
I wanted to make something more balanced, with a couple more features that would've added a lot more play, but sadly I wouldn't have managed to code it in time.
About still getting betrayed... it's kind of intentional for the theme and the game's lore/context. It's supposed to bug the player a bit. I understand the frustration, though. If you want to share any other feedback or ideas on how to improve it, they're very welcome!
cool game, really fun but took a while to understand the rules.
Noted! Thanks for playing and for the feeback!
Thank you! Any way you think we could improve that? Is there anything we can add to the page to help other players?
before the game starts you could put a instructions and rules pop up.