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Emberline's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Presentation | #44 | 3.528 | 4.000 |
| Enjoyment | #47 | 3.150 | 3.571 |
| Concept | #50 | 3.402 | 3.857 |
| Overall | #52 | 3.276 | 3.714 |
| Use of the Limitation | #84 | 3.024 | 3.429 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Omnigatto
Software used
Godot, Photoshop
Use of the limitation
Applied a posterization shader that limits the game to 3 colors
Cookies eaten
6,9
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Comments
Really nice art style and simple gameplay. The atmosphere is great! I also really liked the interface design and the way the path you took is shown at the end.
Thanks for the feedback. This path was completely unnecessary but I really wanted to implement it
I BEAT IT 🤑🤑🤑. The game was really fun and I liked the concept. The enimies felt a little overwhelming with thier speed being almost the same as yours but I thought it was a nice challenge
Nice, congratulations and thank you for the feedback.
Interesting concept for the game, enemies seemed to spawn way faster than I could manage them. Nicely done overall.
Thanks! During testing, I decided it was too easy, so I increased the number of enemies a bit.
This game is awesome! I find it simple and very fun. One suggestion is that you should keep the instruction shown on screen clearer. I missed the instruction at the start of the game so i didn't know what to do.
Thanks for the feedback! Yeah, I redesigned this several times, quite challanging in 3 color limitation :D