This is a very unresponsive game with some cool ideas that I think get muddied a bit by being frustrating for unrelated reasons. The jump feels very finicky at the best of times, the music is 8 seconds of chiptune that doesn't loop properly (the issue may be within the audio itself, or it might be that it needs to be a .ogg or .wav, not a .mp3) and the spike hitboxes feel a little too close for comfort, but sometimes the game is pretty entertaining despite that, although some traps felt pretty one note despite being used well over one time. A good concept though! I like a platformer that doesn't just explicitly tell me what to do.