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(+2)

The visuals is what hooked me in that game, really enjoyed the atmosphere as a whole, great job team !

On the gameplay side I might have encountered a minor issue in which the door didn't open even after interacting with the lever, maybe it can be more instinctive ? Still really nice level design !

Thank you so much! We’re really glad you enjoyed it.

And yes, some of the puzzles weren’t communicated as clearly as we would have liked. In some levels, progressing requires completing all the dialogue, collecting all the memory shards, or meeting specific conditions — like having a lever and pressure plate activated at the same time.

We definitely need to make those conditions more intuitive and clear to the player.

Thanks for the feedback! Now that you know this, we’d love it if you gave the game another try!