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Thank you for the feedback, I appreciate that! I personally think that the slower movement of the pipes than the ground could make the game a little more difficult althought is inconsistend (and I agree) and that the sound that plays when you die is funny to hear multiple times but you maybe not for all. For the theme I think that "Trust No One" can be interpreted in many ways and that you can also see the theme as one more specific "Trust Anything" which is almost the same thing as the original but with things that in some ways can "decide" indipendently and, in my opnion, is more challenging than "Trust No Person" (which is what I think you intended). In this case you can't trust the tubes and where the gate will be because the tube can be at any height, harming you if you have not the reflexes to go to the gate in time. So I don't think they are incapable of doing harm to you only becaesu they are objects and not other players, persons or living forms in the game. Anyway, thank you again for the detailed feedback and I hope you enjoyed playing my reproduction of Flappy Bird!