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(+2)

I love the visuals and the minimalist architecture (probably inspired by Monument Valley?). Gameplay-wise, it's pretty simple and effective, but a few mechanics aren't super clear especially the copy mechanic with lever. Same for the climbing, which could have used better environement feedback so you know you can grab the walls. On the audio side, the music is cool, but I would've liked more variation in the SFX for movement and dialogue, as they get a bit repetitive and annoying over time.

Great job!

(+1)

Thank you so much! And yes, Monument Valley was definitely one of our main inspirations, along with Journey and Tomb Raider GO, so you caught that haha.

We totally agree with the feedback. Some mechanics, especially the lever interactions and climbing, needed better visual communication. We ran a bit short on time for that final layer of polish.

Same with the audio — more SFX variation would definitely help, especially since you hear those sounds quite a lot throughout the game.

Really glad you enjoyed the visuals and the overall experience. Thanks for playing and for the detailed feedback!