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(1 edit)

I absolutely agree with LeaningWizardTower's comment. The game has a lot of potential. I was expecting some type of feedback or consequences for leaving demon shopkeepers alive or for killing human shopkeepers. There also was a distinct lack of any ending so I am not sure if that was it or if I missed something.
The little sign that a shopkeeper is a demon looked in credibly good.

(+1)

You do get punished, the enemies get stronger if you make the wrong choice. unfortuantely I didn't have time to make it more clear if you get punished or not. Thank you for the feedback!