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How does the game fit the theme?
You try to cook from different recipes, but all are wrong, and you have to figure out the correct one
What code and assets did you not make from scratch during the jam (if any)?
SFX and music
How many people worked on the game?1
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Comments
Really interesting game concept! Was fun to puzzle together the solutions once i figured out the hints. Great job
nice prototype i had fun playing it.
Great concept. I liked how some recipes included ingredients that you had to logic out that they didn't belong in the final product. There were a couple recipes that I'm still unsure how to find the solution, despite the demon's feedback. Overall, very fun to play!
It was quite hard to understand what was wrong when you failed. I also second the idea of using sprites for the ingredients. Fun game idea!
This was fun once I got the hang of it! At first, I was running out of time before I could put a dish together because I was taking too long to figure out how to gauge the truth from the recipes, but once you know what to focus on, the time restriction feels more appropriate. Cute take on the theme!
Small suggestion: since you have images for all of the ingredients available anyways for when they get tossed into the pot, it could be helpful for the user if you also used those images on the ingredient selection boxes to help quickly grab the right ones. As-is, there's a lot of small text one after another for the ingredients, and it can be hard to spot what you're looking for.