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(1 edit) (+2)
  • Youtube Link / Twitch Link
  • Graphics : Stylized , not necessarily my cuppa but it's completely fine. 
  • GUI : Esc menu looks a bit rough.
  • Performance : Flawless
  • Music / Sfx : 
    • Music : Generally fine.
    • SFX : Generally fine but maybe some touching up.
  • Gameplay : The bullet hell insofar is generally fine, it's a bit counterintuitive compared to most others where you need to dive into the enemies bullets to 'reload' but as the appropriate element. (Not a negative)
  • Misc Issues : 
    • 1:10:30~ locking onto an enemy can actually move the player character because the screen itself moves [resulting in the player taking a hit when they might've not have.]
  • Notes : 
    • -100 points to wooflepuff , there was dog hair in my food.
    • Some indication on enemy status would be kinda nice, HP bar, their sprite looking more injured (bandages , bruises etc)
    • The abrupt animation was unexpected and was well done, albeit short (like the demo was). 
  • Final Thoughts : Overall for what is here is fine or good , but for a game that is stated that will have more than just the bullet hell it feels a bit strange to have a demo in such a limited scope.

Thanks very much for streaming the game ^^ We'll have something of bigger scope(and aiming to be consistent with the prologue) to test in the future.
So thanks for enjoying this current version right now!