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FINAL_FINAL_BUILD(1)(2).zip's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Innovation | #1358 | 2.261 | 3.750 |
| Audio | #1361 | 2.111 | 3.500 |
| Visuals | #1454 | 2.261 | 3.750 |
| Enjoyment | #1471 | 2.111 | 3.500 |
| Overall | #1510 | 2.111 | 3.500 |
| Gameplay | #1524 | 1.960 | 3.250 |
| Theme | #1650 | 1.960 | 3.250 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
Probably Safe turns an ordinary supermarket, a place that should feel familiar and safe, into an unpredictable environment. Players must pay attention to subtle changes and decide whether each situation is actually safe. The title reflects this uncertainty: everything is probably safe, but never completely trustworthy.
What code and assets did you not make from scratch during the jam (if any)?
Some pixel-art visual assets, including the title graphic and supermarket shelf artwork, were created with AI assistance and then selected and adjusted for the game. The project also uses the standard components of the game engine. All gameplay code, level design, and asset integration were completed during the jam.
How many people worked on the game?0
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Comments
my Game Aint Jamming anymore :( wait Wait WAIT 0 PEOPLE WORKED ON THIS GAME?! (im joking. if you meant solo or yourself only worked then good.) sure then i like the graphics and audio but uhh no one is here?? i like the final final build you made (the game lol.) but i think it could have added more stuff but for a game jam game i must say this gets a 10/10 final final reviews!! nevermind its a gmtk game jam 2026 game i suppose..
Lmao this final final build is so relatable tho! Full marks <3
I tried to extract the zip file, but I kept getting errors from WinRar and the Windows extraction tool