The hitboxes are hard to figure out but i LOVE the art stle and i probably rated the game too high but i like it youre welcome! Very fun
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Super Trusty Crab.'s itch.io pageRate this game
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How does the game fit the theme?
The Game has a UnTrusty Crab, and there’s platforms that can be trusted or cannot be trusted. like spikes that are fake or real, flipped gravity, flipped movement, and more..
What code and assets did you not make from scratch during the jam (if any)?
The assets were made from scratch and from myself
How many people worked on the game?2
Comments
Honest review:
Damn, and I thought my rage game was brutal! Your game is so evil, lol ;P! I can't say how many times I died (why did you not keep track?), but it was a lot!!
The graphics, animations, and audio are really rough. Crabs are very tough to animate, you could have picked an easier character.
Thanks for the Honest review! yeah i did not keep track of the player collision which people struggled to beat the first spikes but its my issue. also of course crabs are very hard to animate, i wanted to add it as a character because of crabs moving reversed when scared or something, not a fair reason but idk.
I made it to the end (got the bamboo)! At the beginning I was about to drop it but once you get the flow you can go through the level at a reasonable pace! This is not my favorite type of games, but this one is solid! Great work!
Thanks For your review!! glad you made it to the bamboo! i was pretty much in a hurry (made in 3 days) making the game which is why it looks not great but overall fun. i might make some updates to the collision since people struggle to pass the first spikes its a very much tight and not good position.
A pretty neat idea to fit the theme. Though personally I wasn't able to stand much of it for very long, and I think the music is pretty bad (which might be intentional but still).
I love the art! But it makes the hitbox a bit hard to tell in my opinion
An abrasive but still charming rage game with some twists up its sleeve, but even though it's a rage game I wish the hitboxes were a little more fine-tuned, as not all frustration is good frustration. Cute art though! I like the style
It was a fun Rage Quit Game.
I got my coffee and tried my best but I only got so far, still very entertaining. I recommend reviewing the hitboxes and maybe randomize gravity for extra pain.
I liked the animations. They remind me of Pizza Tower. The gameplay was very difficult. I think maybe the hitboxes should be smaller.
Pretty cool rage game! I liked that the game kind of flips the idea around trusting your own gaming instincts. It is definitely rage inducing (which I assume is intentional) but I think it would be nice if there's like a "baby" mode for gamers that suk at games like me xD. The visuals are really charming and the music is there though it does need a bit more polish. I also like the snarky comment of the voiceover at the start lol. Great work!!
Hello, nice game you made, definitely didn't try to beat for like 20 minutes before giving up xd. I like the music and the art, if i had one improvement it would be slightly smaller hitboxes, even though it's a rage game, the mechanics and trolls themselves are enough to drive someone insane, trust me :)
Yep! And if you're trying to make more "normal" platformers in the future, I'd suggest to look for some game feel tricks like input buffering, coyote time, and variable jump height. These are obviously not very relevant to this kind of game but from my experience with making platformers these are worth giving a try!
Hello there, coming from the BYTESIZED GAMES livestream and saw that your game is up next and decided to try it out :)
I really enjoy the design of your game page. Looks really cool.
The game REALLY is an unfair platformer :D I had to try very often to even get past the normal jumps at the beginning. Would be nice to have an easier mode with a little bit less wide hitboxes for noobs like me :D The inverted controls afterwards gave me the rest :D
It is a nice challenge! :)
thanks for playing! i was meant to make the collision a little smaller but its unfair so maybe i couldve just made the spikes not tight for player to dodge.. besides that heres a tip or help: after beating the first spike part and going to the second part where theres a seashell. you dont need to grab the one on top. just collect the bottom since it refuses the fake floor pull and makes it a real floor! hope this helps.
Super cute! It was fun getting tricked by the controls reversing and a decent platforming challenge! WELL DONE!
Very original game ! Also rage and crabs are on the menu ! Quite an innovative jumping mechanics ! Keep up the good work guys !








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