Interesting entry!
You did a great job setting the tone in the intro cutscene, I found it very relatable, and the music particularly stood out as helping carry that along across every track. Music was both competently made and very well tailored to the narrative and emotional tone - big props to the composer!
Visually, everything was clear and understandable which is the most important thing. The sprites were well drawn, but the walking animation maybe looked a little off.
Couple of minor bugs here and there that I think you could spend a pretty short amount of time figuring out before your next jam and you'll be able to handle them very quickly. The most obvious were the missing font glyphs (I think it was an apostrophe and I noticed one later that did render, I didn't go back to check if it was the same font but if so it probably means the "broken" one was likely trying to use the typographic apostrophe " ’ " and the working one was the more common typewriter apostrophe " ' ") and some iffy z-indexing (godot has a native y-sorting feature).
I enjoyed the overall narrative and writing, some dialogue could be cleaned up but I am very guilty of crunch writing and know how messy things can get in a jam lol. As far as the narrative goes, I thought your idea was super interesting and made me want to see more about how the protagonist went about reconciling his conflicting feelings, and how he might approach similar problems in real life after this experience, and different problems in the same way in the future. I'm not saying I think there should've been more content, I think what you have is a good amount for a jam, I just think it was intriguing enough to explore further!
Keep it up, I look forward to seeing more!