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I Trusted No One's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Visuals | #786 | 3.242 | 3.400 |
| Audio | #828 | 2.860 | 3.000 |
| Gameplay | #987 | 2.670 | 2.800 |
| Innovation | #1018 | 2.670 | 2.800 |
| Overall | #1119 | 2.701 | 2.833 |
| Enjoyment | #1163 | 2.574 | 2.700 |
| Theme | #1531 | 2.193 | 2.300 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
The game is about you(the player), and how your master told you to trust no one on your journey to reclaim the relic. But you don't find out that you may have misunderstood your master.
What code and assets did you not make from scratch during the jam (if any)?
The only assets that were not made during the span of the jam were the Player Die sound, Player Walk sound, and the Player Jump sound. All of these effects were not very noticeable, but were still part of the game.
How many people worked on the game?3
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Comments
Well Done
Thanks for playing!
The visual effects were beautiful, and the idea was really interesting. The sounds were great too. Great job!
Thanks a lot for playing!
wait are you that ftc team?
No, I’m not part of a team. We’re Paraducks.
Great subversion of the theme, really nice aesthetic and music
Thanks a lot!
cool game!!! i liked the gameplay!!!
Thanks bro!
REAL FUN AND COOL GAME!! (took over first heeheha)
Thanks for playing!
So cool! ( Im the 1st so far hehe )
Thanks for playing the game!
Loved your visuals and music!
Thank you!
Yo thanks!