Thank you! Yeah, I know some parts aren't the most balanced. What part of the progression do you not like?
StarCoder
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Unfortunately, I did not have much time to work on the ending. My earlier plan was to make it so he never actually became immortal, and it was just a dream the god showed him so he would learn being immortal was a curse, but at the end, I just made it so it was actually real, and at the end of the game, his countdown reached zero and he 'reunited' with his family (he died).
The game was pretty fun, it was a bit difficult. The narrative and the gameplay didn't really make much sense. The only part that fit for me was during the virus scene with the level where you have to destroy the viruses. The other ones just didn't make much sense. It would have been cool if the art for each background changes depending on the narrative.
Good game overall.
Yeah, many others are saying the game is too difficult. It was actually really easy until I added those triangle enemies (dashers) and they made the game a lot harder. I didn't have much time to playtest after that, so I just submitted it. You can check out the game playthrough video in the itch.io page if you want to see how to complete it though.
Thanks for playing!
Even though this game was simple, I really enjoyed playing it. The tutorial didn't work for me, it was just a blank screen, but it wasn't too difficult to figure things out. The sound effect for the words are a bit annoying, but it's not too bad. I played the game multiple times and enjoyed it a lot. Good game!
Even though this game was simple, I really enjoyed playing it. The tutorial didn't work for me, it was just a blank screen, but it wasn't too difficult to figure things out. The sound effect for the words are a bit annoying, but it's not too bad. I played the game multiple times and enjoyed it a lot. Good game!
I personally really liked this game. The 3d to pixel art style is cool. I do think some of the sounds are annoying, especially the choosing upgrades one. Maybe make them a bit quieter or a different sound? I was also confused how to get different types of balls until it gave me the choice, so maybe add some kind of indicator showing that you'll get a new type of ball at the end. Overall, fun game!
I personally really liked this game. The 3d to pixel art style is cool. I do think some of the sounds are annoying, especially the choosing upgrades one. Maybe make them a bit quieter or a different sound? I was also confused how to get different types of balls until it gave me the choice, so maybe add some kind of indicator showing that you'll get a new type of ball at the end. Overall, fun game!
This was a really fun game. It was also quite difficult as I had to rush constantly, but I think it helped add the sense of urgency. One run I spent all my resources on barracks, so I wasn't able to expand since I couldn't get any more resources. It would have been good if there was a reset button, or a way to slowly, manually chop trees or something. But overall, it was really fun.
This game was really interesting. I was quite interested when I realized you can manipulate the timers. But I did become a bit confused regarding those buttons on the ground with the arrow, or maybe weight sensors. I didn't really understand how to fulfill them, so I was just throwing random blocks at it. Because of that I couldn't complete a certain level since the bar in front of the button kept on going up and down, probably because I was misunderstanding something. Good game regardless.









