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Fallout Village's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #1995 | 1.219 | 2.333 |
| Gameplay | #2086 | 1.044 | 2.000 |
| Innovation | #2089 | 1.044 | 2.000 |
| Theme | #2105 | 1.044 | 2.000 |
| Visuals | #2110 | 1.044 | 2.000 |
| Overall | #2126 | 1.015 | 1.944 |
| Audio | #2132 | 0.696 | 1.333 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
You are inviting survivors to enter village, some survivors may lie so you have to decide who to trust.
What code and assets did you not make from scratch during the jam (if any)?
Several meshes were gained from online, sourced assets listed in itch page
How many people worked on the game?3
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Comments
Good idea that needs a lot of work. Maybe with village managing mechanics it could be really interesting. You may take inspiration from quarantine zone. Mechanic and UI improvements are necessary but that's okay for a jam. Keep up the work!
ok you have something here, needs work, but I love the idea of letting people in a empty spot .. and it slowly builds up to a village with issues ... its not a new idea but having it like that checkpoint game and first person, makes it work.
I would keep working at it...no menus, i think i lost at one point .. game just stopped letting me move or question people.