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The Last Save's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Gameplay | #1 | 3.750 | 3.750 |
| Fun/Enjoyment | #1 | 4.083 | 4.083 |
| Overall | #1 | 3.967 | 3.967 |
| Art | #3 | 4.000 | 4.000 |
| Heart | #3 | 4.167 | 4.167 |
| Indieverse Community Choice | #3 | n/a | n/a |
| Audio | #3 | 3.833 | 3.833 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What makes your game "meaningful"?
We've all been there. A bittersweet warmth of returning to a childhood game. We wanted to recreate our memories of playing Zelda one sunny, Saturday morning many years back.
Did you use any third-party assets?
Yes, they are all listed on the Itch page in a nice table.
Generative AI disclosure
No gen AI was used. All the bugs are ours!
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Comments
Well executed!
I don't know how Zelda was designed but I think it might be good to give the item automatically instead of dropping it on the ground. The sword was easy to miss. It's a minor thing, not really an issue.
Good luck!
Thanks for playing the game.
I agree the items are easy to miss, that is why we have given them a blinking animation. I guess that was not enough.
We'll use your feedback in the next game.
I like it, that crt + old tv is very nostalgic
That's what we tried to do! :)
Neat idea and a well polished experience!
Thank you for playing!
Wow! It felt really nostalgic playing the game.
Glad to hear that!
nice game
Thank you :)
I liked it very much! The presentation with the TV is a cool idea!
Thanks for playing :)