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Very ambitious to make a flying game within the space of a week!

It was oddly peaceful in free fly mode with the background music playing while dodging the terrain that come into render view.  I liked the trails that came off the wings when rolling and the thruster fire effect was a good touch. 

With the mission, it was difficult to navigate as the player didn't have a compass and the map was minimized unless clicked open which was awkward to interpret while being airborne. This did leave the player to explore the map, which itself was still fun to control and fly through. The thruster sound was a little jarring when the sfx looped.