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Which bug is being a pest?

The one you mentioned at 33:40. I was able to partially replicate it by playing really fast, which causes the animations to hang, but then after a second they still resolved for me. Not sure what caused them to actually break. But that still gives me somewhat of an idea where to look. There is logic which gates the number of anims which can process, which is likely what causes the hang. I'll start by looking there.