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How does the game fit the theme?
There is a npc that tries to deceive Jiminy(the player).
As well as, there being fake walls and ground.
What code and assets did you not make from scratch during the jam (if any)?
Music:Goblin's Den (regular dungeon music) from Minifantasy Audio Pack: https://leohpaz.itch.io/minifantasy-dungeon-sfx-pack
How many people worked on the game?1
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Comments
you and me both Jiminy^^
I loved the audio and visuals, and following the theme way too much that I didn't know where to go or trust myself which understanding which tile I should walk on and which should I avoid, and tutorial or tips even in comments would help <3
Thank you for playing!
I had made it so Jimini had gone through some fake tiles after the game is started and some more to leave the first room. Which, I thought could help the player see that the fake tiles look different.
But going back I can see how it can be hard to see the difference. especially, for the fake full tile on a smaller screen... the dirty tiles are the fakes.
I quite enjoyed the art style, music choice also fit with the visuals
however i do think its a bit to difficult to tell where u need to be going
P.S. I found the secret path at the start