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(+1)

Really interesting to see Sokoban where each level has different objectives and rules. I did need to read a bit closer on level 6 to pick up the "gnome1", but also then I still got stuck trying to understand what I needed to do, not sure what I missed. I also missed that 'P' was the pause menu, having a visual button to bring it up would have been helpful too. Aesthetic and application of the theme were amazing, great job!