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Blind Faith's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #1187 | 2.412 | 2.667 |
| Enjoyment | #1328 | 2.312 | 2.556 |
| Visuals | #1357 | 2.412 | 2.667 |
| Overall | #1394 | 2.261 | 2.500 |
| Gameplay | #1400 | 2.111 | 2.333 |
| Innovation | #1450 | 2.111 | 2.333 |
| Theme | #1525 | 2.211 | 2.444 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
The game misleads players into distrusting the "rogue" soldiers who locked down the bridge after an explosion. In reality, Dr. Akash (the player)caused the blast and is steering the ship into a gas giant—meaning the one person the player shouldn't have trusted was the hero themselves.
What code and assets did you not make from scratch during the jam (if any)?
All the audio and texture assets
How many people worked on the game?2
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Comments
Although the game duration is relatively short, I have a great interest in the game's story background, and the scene atmosphere is also very good. Cool!
Couldn't get past the airplane section, was there supposed to be like a way to open the door?
Nice, short little game! The gravity was tuned well, it really felt like I was moving in outer space. The enemies couldn't land a hit on me, I was able to one shot them, and I never ran out of bullets or had to reload so I felt like the game was more exploratory than challenging. There were some holes in the collision layers; I was able to phase through and outside the ship, but I did get a nice view of Jupiter. Nice job if you continue to develop this!
very unique vibe!
I liked the concept and art syle, good job!