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Played up until the locked door that requires a key, couldn't find it anywhere. Knight didn't want to talk to me again after I talked to him the first time and then died, lockpicks couldn't (?) be used.

Love how the game looks. I realise its an early version so I won't go that in-depth about most things because they'll probably change anyway. But some stand out things I noticed were how hard it can be in certain areas to navigate because it looks very samey, like the starting area. Blocking needs to briefly stun/stagger enemies or there isn't much point to it, rats were extremely annoying to fight without getting hurt.

A very promising project, hope you keep at it.

Thank you so much for your feedback! I was really nervous reading your review. The key is given to the player after completing the first location.

As for the stun effect after blocking - I honestly hadn’t even thought about that. That’s a very important point, and I’ll definitely rework it soon!