Played up until the locked door that requires a key, couldn't find it anywhere. Knight didn't want to talk to me again after I talked to him the first time and then died, lockpicks couldn't (?) be used.
Love how the game looks. I realise its an early version so I won't go that in-depth about most things because they'll probably change anyway. But some stand out things I noticed were how hard it can be in certain areas to navigate because it looks very samey, like the starting area. Blocking needs to briefly stun/stagger enemies or there isn't much point to it, rats were extremely annoying to fight without getting hurt.
A very promising project, hope you keep at it.