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(1 edit) (+1)

I really like these kinda game's on game jams because they are always so innovative , and this game is one of those I think the art was clean and nice , the influence mechanic I don't think has a strong "influence" on the game because its kinda easy to just tie the three factions or just space out their influence during the 6 rounds I think maybe there should be more rounds or the influence required for a faction to win decrease from 3 to 2

but yeah , I think the different buildings for each faction was a neat mechanic and I liked the unique function for each of them

also I just checked , you wrote a devlog for every day ? that's awesome , I haven't seen anyone do that in a game jam ! for your first jam this is a wonderful game you've made , keep up the good work and goodluck

(Marshi from "Beware of Sheep" team)

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Thank you so much for the detailed feedback! I think your point about influence being too easy to balance is very fair. That mechanic is supposed to create tension, so it’s really useful to hear where it currently falls short. I’m glad you liked the faction buildings too! And thanks for checking out the devlogs. I mostly wrote them for myself as a kind of diary of the jam, but it was fun to document the whole process along the way.