I really love the art style, and the atmospheric sounds are also great. I did end up confused about the instructions on some levels which cost a whole lot of time trying to find the right exit of the levels, so for me the game got much too long for a jam game and I had to give up after almost an hour’s worth of playing.
I think if there was a way to move faster in the maze it would have helped some but I also think at least some levels are a couple of times larger than they need to be to sell the point that you are not supposed to brute force your way through. Or some other mechanic to force the player to understand the riddles of the instructions. Which I never fully did, but partially did.
So exploring got a bit frustrating in the end. And I hope I wasn’t right on the edge of the actual exit when I gave up.
Play-through with more feedback: