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(+1)

I really love the art style, and the atmospheric sounds are also great. I did end up confused about the instructions on some levels which cost a whole lot of time trying to find the right exit of the levels, so for me the game got much too long for a jam game and I had to give up after almost an hour’s worth of playing.

I think if there was a way to move faster in the maze it would have helped some but I also think at least some levels are a couple of times larger than they need to be to sell the point that you are not supposed to brute force your way through. Or some other mechanic to force the player to understand the riddles of the instructions. Which I never fully did, but partially did.

So exploring got a bit frustrating in the end. And I hope I wasn’t right on the edge of the actual exit when I gave up.

Play-through with more feedback:

(+2)

thank you very much for making a video. that kind of playtesting is by far the most helpful! i now realize what the problem is (probably for alot of other players aswell). you didnt use the notebook at all and probably didnt realize the (extremely important) notes that kept popping up on the top right were added to your notebook. theres some other things i learned but that was the big one.

i think i know what i gotta do! thank you again :)

(+1)

towards the end I did start to use the notebook a bit and it did help some but still I was a bit confused at times.

(+1)

Hey, thank you so much for taking all this time to play and review our game and even make this very insightful video. We have reviewed it carefully and believe it illustrates our biggest Problems Perfectly. I think with your Note that this might not be the right format for a gamejam Entry you are on the right track and we are working on making the gameplay loop more claer to players this second. 

So the mechanics to find the brazier that leads to the next level are as follows: You usually get directions by Gaslight that are untrue in some way but have an easy modifyer to decode the actual meaning. If you follow the directions, they lead you to an NPC that tells you the important Clue to decrypt what Gaslight told you, then you use the decrypted new directions from the starting point of the level to get to a brazier that takes you to the next level. There you get new directions, another modifyer to decrypt them and so on. Your most helpful Tool is the Notebook that lists all your clues for solving the directions and allows you to even draw the right directions if you want to visualize them. 

I think The part that makes the Game unplayable for many People is if youre unable to find the Npc with the new clue because their information becomes relevant in levels there after. I see now how this is so complex a mechanic, that especially as a Jam entry would only end up confusing players if not explained propperly. I hope i can improve the guidance by altering the introductory Text to our game. Eiter way, your Review has been tremendously helpful, thank you!

(+1)

Glad to hear it helped! that’s the main reason I record my play-through and thoughts while playing.