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A jam submission

Paranoia HeroView game page

The Demon Lord was defeated years ago, and now peace reigns... Or does it?
Submitted by Strelly, Armaggedun (@Armaggedun_) — 9 hours, 39 minutes before the deadline
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Paranoia Hero's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#16991.5673.000
Visuals#19441.3932.667
Theme#19521.3932.667
Gameplay#19611.2192.333
Overall#20271.2482.389
Innovation#20891.0442.000
Enjoyment#21340.8701.667

Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does the game fit the theme?
Can the hero trust anyone after everything she went through in her quest?

What code and assets did you not make from scratch during the jam (if any)?
RPG Maker visual assets and the engine itself.

How many people worked on the game?
2

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Comments

Submitted(+2)

Really cool game! It has an interesting premise, even though it has the classic RPG maker template, its still pretty fun! Though I do think that the enemy's healing and the player's damage needs a bit of tweaking. I spent around 40 minutes trying to beat this game and I ended up giving up because the demon "me" kept healing and healing outhealing my damage which can be infuriating. The music is a bangerr and the sound effects are quite good! Overall, this was a fun one, but a LOT of balancing is definitely needed! Great work!

Developer(+2)

Thank you so much for playing our little game! We are glad you enjoyed it, the intended solution for that last fight was to use the 100 TP special attack since demon "you" is very weak to holy damage. But I assume it can probably still heal up if the RNG is bad enough, since it's a 2 hit kill. We tested the fight only like a dozen times since we started super late and didn't have time for anything, so yeah, it definitely needed more time in the oven for balancing haha.

Submitted(+2)

Ahhhh that makes more sense!!! I used that attack before on another demon and it only did like 22 damage, so I thought it was broken xD. That's completely fair! Balancing is super hard in a game jam!