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We're Hiring!'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #1333 | 2.157 | 3.200 |
| Visuals | #1346 | 2.427 | 3.600 |
| Enjoyment | #1434 | 2.157 | 3.200 |
| Theme | #1460 | 2.292 | 3.400 |
| Overall | #1474 | 2.157 | 3.200 |
| Innovation | #1517 | 2.023 | 3.000 |
| Gameplay | #1572 | 1.888 | 2.800 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
You play as an employer with the responsibility of sorting applications for a new position you aren't privy to. You must discern through the applications (and company policy) which candidates are eligible for interviewing, and catch out any liars.
What code and assets did you not make from scratch during the jam (if any)?
A plugin from a godot plugin site that allows you to interact with SubViewports with the mouse in 3D spaces.
How many people worked on the game?1
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Comments
The mixed media style is really cool!! I found the vibe very nice and creepy. I think the game acted a bit strange in browser though, suddenly I went up from my seat unintentionally, but looks like you're already aware of browser issues. I enjoyed it nonetheless!
Really good concept, awesome visuals, love the different pictures that each employee has!
"have you seen this image?" i've seen it and shitted my pants hahaha
the game is a lil laggy so i sadly couldnt play till the end, but it can be because i only tried it in browser. In the end i got a "Whoops" screen and couldn't go back (button didnt work), but the game seemed to go further even though i couldn't see anything because of the screen. Also it was a lil hard to read the descriptions because of the font, even though it matches the style and makes it look more authentic. All in all the vibe is creepy and i love the mixed media style with the pics of coworkers :)
Thanks so much for playing!
I totally missed that button bug in playtesting lmao. Managed to push a small bug fix patch out with better screen visibility and brightness + as well as the button working now because of your feedback :)